Dr. Hazel is a qualified psychiatrist based in Australia, and the founder of CheckPoint, a registered charity connecting mental health care and the game industry. She'll be sharing advice on self-care to keep your health, productivity, and happiness high for a long career.
Tabby Rose is a producer, game designer, illustrator and writer in Toronto, Canada. She co-founded Axon Interactive and successfully Kickstarted Quench. She helps organized Toronto Game Jam and IndieCade. She'll be teaching how to better take advantage of business, marketing, and funding opportunities.
Jake Birkett has been a professional indie developer in the UK since 2005, owns Grey Alien Games, created Regency Solitaire, and co-founded Full Indie. He'll share how he's balanced risk and kept a healthy attitude to consistently produce polished games in a challenging market.
In 1998 he began a career in game design. Since then he’s worked on everything design related from the small details to the overall strategy across many genres. Highlights include: Spider-Man 2, Boom Blox, and Medal of Honor (2010). He will discuss how you can’t grow if you don’t change.
Creator of the one-game-a-month challenge (now in its 5th year with 10k members), game jam enthusiast McFunkypants explores workflow habits that can upgrade your creativity, productivity, motivation, and satisfaction.
Anthony didn't grow up sketching, he just made up his mind to practice and work at until it became his career. Since then he worked on StarCraft II: Legacy of the Void, Diablo III: Reaper of Souls, World of Warcraft: Warlords of Draenor, God of War: Ascension, and more. He'll pass along advice for beginners in the arts.
Jillian "Starlight Skyes" is a Twitch streaming partner and professional game artist. Branding and growing an audience are changing, and for many businesses it no longer makes sense to focus on traditional advertising methods. Jillian will offer advice on how for little to no cost indies today are growing their audiences.
Chris has done game design for Electronic Arts, Will Wright's company, a Silicon Valley start-up, as co-creator of a #2 Paid Game on iPhone, and on indie games played by millions. In every role, Chris keeps risk low by using rapid digital prototyping. He'll share these techniques and how they fit into larger projects.
Making games is an amazing career. How can we make that career last as long as possible?
At our one-day online conference industry speakers will share stories and advice for overcoming obstacles that cut game careers short.
Speaker topics will include burnout, funding, healthy attitudes, weathering changes, work-life balance, refining long-term skills, marketing strategies, and tips for low-cost rapid prototyping.
Find out more about our speakers and their talks below.
This event has passed, but you can get video of the talks!
August 5th, 10:30am-3pm One Day Only
All times shown are Pacific (convert time zone)
The event is online, attend from anywhere!
10:15am "Doors open"
10:30am-10:40am General Introduction
10:40am-11am Sustainable GameDev
11am-11:20am Funding and Financials
11:20pm-11:40pm Reducing the Risks
11:40pm-noon Talent is Just Practice
Noon-1pm Break, optional networking
1:00pm-1:20pm Sustained Adaptation
1:20pm-1:40pm Practical Marketing
1:40pm-2:00pm Zen of Game Development
2:00pm-2:30pm Avoiding Burnout (Keynote)
2:30pm-3:00pm Attendee networking time
Q: What's the platform used? A: This event will be conducted as a Zoom webinar, it's kind of like a Skype or Google Hangouts group call but with better performance for larger groups. You can test your setup, although no account creation will be needed and the install is quick and mostly automatic.
Q: Where is this event taking place? A: Completely online. We have speakers and attendees joining from around the world.
Q: Is there a discount for pre-ordering video? A: Nope, it's just for convenience to able to set it up before it's available.
Q: Will I need a microphone or webcam? Will I need to be on video? A: You can stick completely to text chat to ask questions or interact. No need to have a microphone or webcam. If you're set up for voice or webcam then we can use that during Q&A or the attendee peer networking discussions.
Q: Can I join from Windows, Mac, or Linux? A: Yes, all major operating systems are supported by Zoom, as well as Android and iOS smart phones via the app. Test your setup if you'd like to be certain ahead of time.
Q: Will it be available to watch as a recording afterward? A: We'll make a recording of the event's speakers available one week after, on August 12th. Attending live will include access to the video at no additional cost.
(In order to ensure sufficient notice to applicants, sponsored tickets closed and were selected on the night of Aug 3.)
Q: I'd like to attend, but I cannot currently afford the ticket fee, is there is another way I can still join live? A: You can apply for a ticket covered by a sponsor. Selection will be random, not in the order received.
Q: I'm in position to afford sponsoring peers who can't currently afford a ticket, and I would like to, how do I help? A: You can sponsor tickets here at a subsidized/reduced fee.
Q: Who is organizing and hosting this event? A: Chris DeLeon and Christer Kaitila, Gamkedo Club's mentors.
EnjoyGameDev is dedicated to providing a harassment-free conference experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age or religion. We do not tolerate harassment of conference participants in any form. Conference participants violating these rules may be sanctioned or expelled from the conference at the discretion of the conference organizers.